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Layouts Layouts Layouts

Posted by Evisersia on 12:52 PM
Matt posed some free layouts so I browsed around a little and picked a new one. Huzzah. The new prettiness aside, I'm pretty full of fail this week. I put together a shiny brand new computer, and I'm still trying to get all of my programs on it. So for the moment, that means no flash, but I'm working on it. I should have all sorts of backlogged swf~y goodness to post tonight.

I was productive in the fact that I attempted to clean up the My Projects page on the wiki. I went through and labeled all my flash, and I think things there are good to go. Having to do it all in coding was a little tedious, and I think there's still some changes I should make so that it will read easier. The random redesign of the site last week made it a little hard to match up files with what section they were, hopefully I got them all right.

So, for the things due tonight; Moving on a Path. I used this for the clouds animation on my game demo. Or I tried too. Anyway, I can see some really nice applications of this (other than making people's eyes cross like my animation. Are there three balls or four??)

Special Effects! Awesome fun, but too many makes things tacky and horrible. Most of these effects I've used for things before in Photoshop, and I even managed to slip the transition one in to my game demo last semester too. I may use transition, Drop Shadow, or Blur in the future, but I think I'll be avoiding the others.

Lastly, this week's flash game! Infectonator World Domination! Take over the world with 8-bit Zombies!! What's not to love. I'm seriously a bit addicted to this one. http://armorgames.com/play/5349/infectonator-world-dominator

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I'm Late!!

Posted by Evisersia on 11:28 AM
I kind of fell off the side of the world there for a few days. Being snowed in will do that to a person. So this past week we looked at "Learning from Others" and "Finding Solutions" I found the instructions in the "Learning from Others" section kind of ambiguous considering it says to upload a SWF to the wiki at the end, but we were never given one to edit. I suppose we're just supposed to find a random one somewhere. I'll edit this post with that later tonight. Also, the link to "Assembling the Game" doesn't work.

Finding Solutions! I'll admit I used Google when I was putting my demo together and I was trying to get my car to turn properly. Google is awesome, if you know how to use it. I like the links to the other communities on the page, that might come in handy in the future if my GoogleFu fails me.

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Comments!

Posted by Evisersia on 11:57 AM
So the exercise I messed around with this week was about good programing practices. In general the things that were gone over weren't new information to me. I've done a lot of web design and some other coding in the past, and know that if you don't put things in proper places, or add comments to help you keep track of what the code is doing, things can get messy fast.

The script assist thing on the video was kind of neat. All the actionscript I'd done so far was typing in the code, its nice to see there's a quick library there for some things.

Sadly, I've not really done anything to my game again this week. Things are kind of up in the air as far as game production goes, so I'm waiting to get the final verdict on if we're continuing our old games or doing a new "team" game. Bleh. I don't suppose it matters either way, heh.

Because I do play an inordinate amount of flash games, I figured I'd link in whatever one's kept me amused for the week at the end of my post. Filler? Never.

http://armorgames.com/play/4962/bubble-tanks-tower-defense

Mmmm tower defense games, ftw.

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